The Eager Beaver
A studio-produced animated series. My part: UV unwrapping, shading, texturing, lighting, rendering and compositing — working inside a real team pipeline with deadlines and continuity across episodes.
UV Layout · Texturing · Shading


















Production, not portfolio pieces
The Eager Beaver is a studio production — which means consistency matters more than any single beautiful frame. Shaders, textures and light rigs had to hold up across shots and episodes, made by many hands, on schedule.
I did the UV unwrapping on everything that came my way, then owned shading and texturing of characters and props, lighting of shots, rendering and final compositing in Nuke — the stage where all the departments' work becomes the final picture.
DCC Maya
Comp Nuke
Role UV → Comp
Context Team pipeline
Type Series production
Breakdown
UV unwrapping
UV layouts for characters and props across the show — clean, evenly scaled and built to texture on.
Shading & texturing
Materials and textures for characters and props — consistent with the show's look across episodes.
Lighting & rendering
Shot lighting and render management: mood that serves the story while staying on budget.
Compositing
Final assembly in Nuke — passes, grading and polish that deliver the finished frame.